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Getting
ready for a website
Getting ready
to get a website for your artwork can be a bit of a daunting experience:
there seem to be endless choices of designers, templates and words
that quite frankly sound familiar, but do not quite make sense.
I have gathered basic information in this article to help you
make an informed decision about what is right for you.
How websites
are made
A basic website
is written in a language called HTML.
HTML stands for hyper Text Mark-up Language and was first developed
by Tim Berners-Lee. The first version was published in 1993. Since
then, attempts have been made to have a set of standard rules
on how HTML works. These standards are maintained by a group called
the World Wide Web Consortium. Unfortunately, these standards
are not official!
HTML is a
simple way to format a document for use on the World Wide Web,
and uses a series of tags that look like this: <b> </b>
Tags will surround text and force it to display in a specific
way on your browser.
For example, any text that a user wants to appear in bold will
be written in HTML like this:
<b>text</b>
in HTML looks like text in your browser
To reiterate,
there are no standards in HTML. Most browsers will use the WWW
Consortium standards, but there will be inconsistencies between
browsers and a web designer will spend quite a bit of time making
sure that a site looks similar across most commonly used browsers
(Explorer, Netscape, etc.).
DHTML or
Dynamic HTML is a recent version of website creation, and lets
the designer make more interactive and interesting website presentations.
DHTML uses a combination of Javascript, Cascading Style Sheets
and static HTML. What it comes down to, is that DHTML makes websites
which are much more attractive, with capabilities such as animated
buttons, or slide shows with fade-ins and fade-outs for example.
Understand
that HTML was first intended as a way to format text. Since the
popularity of the web has soared, the big challenge has been how
to make web pages more attractive to users.
Flash
This is where
Flash comes in.
Flash, formally a Macromedia program now owned by Adobe, has two
basic components that concern an artist:
one side
of Flash is an actual program used to create content
the other side is a browser plug-in that lets the viewer see the
content as a website.
A Flash site
is created using a software application, which is decoded in your
browser through a Flash Player. What gets created by a designer
is essentially a Flash movie, that will play on a browser, but
which is also capable of letting the viewer interact with it,
as in a navigation bar or buttons.
Flash is
a multimedia application, and as such, a designer can create any
type of very attractive content for a website, adding sound and
animation for example. The biggest challenge for an artist is
then which one to choose? HTML or Flash?
Flash
vs. HTML
The choices,
unfortunately, are not very simple. There are pros and cons to
both types of websites, and fortunately, you are not limited to
one or the other but can use a combination of both to get the
best site for your portfolio.
Let's run
first through the advantages of Flash:
- Consistency:
remember how I said there are basically no standards in HTML?
Flash takes care of that. Provided the user has a Flash Player,
a website will look the same no matter what computer or browser
it is being viewed on.
- Attractive:
Flash can make presentations that are far more attractive than
HTML
And of course
there are disadvantages:
- Difficult
to learn and create: there is a huge learning curve to flash
so if you ever want to take control of your site and do simple
changes, you will spend quite a bit of time figuring out how
to make those simple changes.
- Size:
if done incorrectly, a flash site can become quite bloated and
your viewer might get bored and move on before the site has
finished loading. Know who your audience is, and if they are
likely to have a fast internet connection. Mostly make sure
you tell your designer to keep the file sizes down.
- Plug-in:
your viewer will absolutely need a plug-in on their browser
to see your site: ask yourself if your audience is at the cutting
edge of technology and is likely to have the required plug-in
installed on their machine. Some people (I am one of them) will
get irked if they have to download yet another plug-in just
to see your site.
- Search
engines have difficulties indexing flash-only sites. Most designers
will recommend that your site has a point of entry in HTML,
and a flash component within.
As you may have guessed, I am a big proponent of HTML, for the
following reasons:
- HTML is
easy to use and maintain: if you ever have the time to do your
own update, you do not need to hire an expensive designer to
make simple changes to your site.
- HTML is
fast to load so most of your users will not have any problems
seeing your site.
- HTML is
search-engine friendly (to most extent
there are designer
abuses there too!).
To be fair,
there are disadvantages to HTML, some of which I have stated earlier:
- There
are no official standards to HTML, and users will notice minor
differences between browsers
- HTML has
fewer design capabilities, though most of them can be worked
around with Javascripts and CSS
- Your web
designer also has to be aware of how a search engine works to
optimize your chances of being indexed no matter what is being
used Flash or HTML
Putting
it together
At this point,
you have several choices to get a website:
Hire a
designer
Purchase a template
Do it yourself in HTML and/or Flash
I hopefully
have clarified some of the issues, although of course more information
means more headaches when it comes to deciding which way to go.
Currently, your choices are to have a site completely custom made,
buying a template from the myriads of suppliers out there or doing
it yourself.
A custom
site can be exciting, but be aware that you will need a much bigger
budget. Typically designers charge anywhere from $50 to $100 an
hour. Take into consideration the design aspect as well as the
coding aspect of getting your site done. The more prepared you
are, the less time the designer will spend in coming up with ideas.
Get as many samples of sites that you like and be very clear in
how you want the site to be laid out: think about how the user
will navigate your site, how they will find information. Give
your designer a flow chart, even if it's a pen and paper presentation.
Ask your
designer how they code the pages to make sure that your site will
be more friendly to search engine and easy to view/download. If
you are going with a Flash site, make sure you understand about
file size and download concerns. Again, make sure your designer
knows if you are concerned about being search engine friendly
and consider having an entry page that is text only.
Templates
can be a great money saver. There are many sites selling very
good templates. Be sure you understand what you are getting: a
friend of mine bought a template and basically got all the code
for the site, which was incomprehensible to her. She spent many
months deciphering the instructions, and she still doesn't have
a website. Be aware of what type of site you are getting: many
do-it-yourself templates are flash-based, which can be very easy
for you to do but tend to become giant files that don't download
very fast, or tend to be impossible to change or simply inflexible.
Finally,
you can choose to do it yourself. If money is a concern, and you
have time to learn HTML, you can make a good website within one
to two weeks. Check your local library for any books on HTML explaining
how tags work and see if it's a project that you can tackle yourself.
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